2015 - Research and concept development of a gamified information screen to improve teamwork at a steel production factory
2015 - Research and design of a game that facilitates pressure cooker meetings at a consultancy firm
2014 - Development and facilitation of gamified workshops to explore 'future interactions'
2013 - Research on the effect of rules on player behavior in a simple multiplayer computer game
2011 - Master graduation project on nanotechnology at the Rathenau Institute and Next Nature Institute
2009 - Child-robot interaction research project (Master course)
2008 - Bachelor graduation project at Waterschap Brabantse Delta